THE COMMAND
PLATFORM FOR
MILSIM UNITS.
Roster and personnel files, operations and the story behind them, mission planning, readiness, training, forums, SOP wiki, recruiting and an AI analyst. One command suite, purpose-built for serious communities.
What does your unit need?
Pick the job that eats your staff's evenings. Each one below is the real screen, running - not a picture of it.
One calendar, and everyone knows where to be.
- 01Schedule a mission, a class or a unit event - it lands on the calendar at once.
- 02Members RSVP from it, each in their own time zone.
- 03The after-action writes everyone's attendance for you.
NEXT 60 DAYS
TZ · YOUR TIMEWED 4 NOVTODAY
Aviation standardization nightEvent
Server 2
Range night: 1st PlatoonTraining
Server 2 & voice: Range
THU 5 NOV
Basic Leader Course - Class 7Class
Schoolhouse
FRI 6 NOV
NORTHERN LANCE planning conferenceEvent
Voice: Briefing room 1
SUN 8 NOV
Hot-load rehearsalTraining
Server 2 & voice: Training 1
MON 9 NOV
Night Lift: Objective ANVILMission
Every billet's requirements, at a glance.
- 01Say what each billet requires.
- 02Expiring and missing qualifications flag themselves.
- 03See who is already booked on the next class - and who still needs one.
2 of 8 fully qualified for their billets in 1st Platoon.
| Name | Rank | Billet | Done | Basic Leader … | Combat Lifesa… | Air Assault | Fast Rope Mas… |
|---|---|---|---|---|---|---|---|
| Garza | 1LT | Platoon Leader | 100% | PASS | PASS | PASS | PASS |
| Holloway | SFC | Platoon Sergeant | 100% | PASS | PASS | PASS | EXPIRING |
| Keane | SSG | Squad Leader | 100% | PASS | PASS | PASS | PASS |
| Morrow | SGT | Alpha Team Leader | 75% | PASS | EXPIRED | PASS | PASS |
| Barros | CPL | Bravo Team Leader | 50% | ENROLLED | PASS | PASS | MISSING |
| Fischer | SPC | Platoon Medic | 75% | MISSING | EXPIRING | PASS | PASS |
| Duarte | SPC | Automatic Rifleman | 50% | MISSING | PASS | MISSING | PASS |
| Ibarra | PFC | Grenadier | 25% | MISSING | PASS | ENROLLED | MISSING |
| MISSING | 4 of 8Class 16 Nov | 1 of 8 | 2 of 8 | 2 of 8 | |||
Personnel files that build themselves.
- 01Promotions, awards, courses and ops land on the record as they happen.
- 02A ribbon rack in your own order of precedence, worn on your own uniforms.
- 03See exactly which promotion box is still open.
VOSS
@voss
Rank
ARMY OFFICER
MAJ — MAJOR
200d in grade
Billet
BATTALION EXECUTIVE OFFICER
200d in billet
Specialty
INFANTRY OFFICER (11A)
2nd billets · 2
ASSISTANT OPERATIONS OFFICER
90d in billet · counted
BLC: INSTRUCTOR
45d in billet · not counted
In service
610days
Time in grade
200days
Ribbons
8
Qualifications
6
Badges
5
Records
64
PUBLIC ROSTER
On the unit's public roster. See the page
CITATIONS
2PROMOTION STATUS
4 OF 5 METMAJ → LTC Lieutenant Colonel
Every element gets its own hub.
- 01Its roster band by band, with open seats and second billets.
- 02The requests waiting on it - even ones sent from another hub.
- 03Its missions and its forum threads in one place.
BRAVO COMPANY
RIFLE COMPANY · 23 PAX
Requests waiting on this hub (1)
Subordinate elements
1st Platoon
Roster
23 PAX · 24/27 SEATS FILLED · 3 OPENACTIVE 22LOA 1RAIDER 6 Company Commander
RAIDER 7 First Sergeant
Open seat
RAIDER 1-6 Platoon Leader
RAIDER 1-7 Platoon Sergeant
RAIDER 1-R Radio Operator
RAIDER 1-M Platoon Medic
RAIDER 1-F Forward Observer
RAIDER 1-1 Squad Leader
1-1A Alpha Team Leader
1-1B Bravo Team Leader
1-1 AR Automatic Rifleman
1-1 GR Grenadier
A public site that runs on your data.
- 01Open billets, the order of battle and live stats fill themselves in.
- 02Recruits apply through your own enlistment form.
- 03Get listed in the public unit directory.
No medals were harmed in the making of this page: the badges, ribbons and insignia shown here are our own placeholder drawings, not art that comes with GarrisonActual. Your unit uploads its own.
See a whole unit running on it.
3rd Composite Battalion is a fictional unit with 50 members, an aviation company, a rifle platoon and a special operations detachment. Browse its public site, then step inside as its commander: roster, operations, boards, training, forums and Command, all filled in. Nothing you do is saved.
Latest from the armory.
Every award through one queue
Nominations from leaders, from after-action reports and from the AI analyst land in one queue, each tied to the member and to what it was for. The citation is written with the nomination and signed from your unit's own signatures.
Your roster on your public site
Ranks, elements, ribbon racks, badges and qualifications, with a page for each member. Leaders choose what it shows and can take anyone off it.
An order of battle for every mission
Leaders build each mission's ORBAT: elements with your own call signs, and the people in each one.
Run every op from one hub.
Each operation gets its own hub: the planning map, the link chart, objectives and targets, who is committed, and the orders for every mission. Members sign up and claim their spot; after-action reports write attendance and combat records for you.
Sign-ups and specialty spots.
The roster builds itself from your org chart. Members mark going or not going and claim the spots they are qualified for - pilot in command, medic, machine gunner.
Orders and briefings.
WARNO, OPORD and intel packets on every mission: headings, text, map images and graded cards with grid references, visible to the people who should see them.
Plan the op before you run it.
Two planning surfaces, both per-operation and permissioned by role. Wire up the intel picture, then brief the maneuver on the map.
Pin the intel. Connect the dots.
People, places and assets on cards, strung together with labeled links and tagged confirmed or suspected. Seal a card until the story needs it. Try it - drag the cards around.
Kasim Dresh
Militia commander, Vey Harbor
Vey Harbor
Boats come in after dark
Marrow Point
AA site - one launcher, maybe two
Trawler ANSA
Seen at Vey Harbor twice
SEALED
Tap to reveal
Brief the maneuver on the map.
Drop in your map, lock the grid to the in-game grid, then place NATO markers, routes, areas and objectives. Everyone looking sees it change live.
Run the story. Reveal it on your terms.
Game masters keep the ground truth of every operation - the groups, the people and HVTs, the places and the threads that tie them together. Players only ever see what you have revealed: on the map, on the board, and in their briefings. Try it - flip the view.
Game masters only. The ground truth - players only ever see what you reveal.
3rd Composite Battalion
FRIENDLYACTIVEREVEALEDOur element.
- Strength
- Aviation company - rifle platoon - special operations detachment
Players were told: 3rd Composite Battalion - Our element.
Vardane Coastal Militia
HOSTILEACTIVEREVEALEDHolds the east of the island.
- Strength
- Two companies, reinforced
- Make-up and disposition
- Local volunteers around a hard core of ex-army. Dug in around Vey Harbor.
- Equipment
- Technicals, small boats, one anti-air site at Marrow Point.
Players were told: Vardane Coastal Militia (active) - Holds the east of the island.
A live intel picture.
Log intelligence by region and threat level and watch it resolve onto a rotating globe, with validated items, mission profiles, and an AI analyst that drafts the brief.
›Region + threat-level classification
›Rotating globe with live threat markers
›AI-assisted intel generation

// GLOBAL THREAT BOARD · LIVE
Know how your unit is really doing.
Attendance, retention and manning worked out from your own records - no spreadsheets. See who is slipping before they go quiet, which billets are empty, and who is ready for promotion.
›Turnout trend, new-join funnel and retention by cohort
›Every billet against who fills it, critical gaps first
›A promotion board that shows exactly which box is open
Every member, every element, on the record.
Every member gets a personnel file that builds itself from their record: rank and time in grade, billets and second billets, a ribbon rack in your own order of precedence, badges, tabs and qualifications worn where they belong, service stripes and overseas bars, signed citations, and exactly which promotion box is still open.
See a personnel file and a hub, running, in “What does your unit need?” ↑
Report cards and service records.
Rank history, assignments, ribbon racks, badges, qualifications and every op attended - plus command-only ratings and counseling notes that follow the member.
Keep the website you love. Run the unit here.
GarrisonActual is the command system behind your unit - the records, the operations, the people. Already have a website? Keep it, and add one link: your members sign in to your own member area here. Want a website too? Build one in minutes.
One link, and you're running.
Point a “Members” button on your existing site, Discord or forum at your unit's member area. Everything behind it - roster, personnel files, operations, training, records - lives here, signed in and private.
›Your colors, fonts and background on the member area
›Themed separately from any public site
›Discord roles that follow rank and billet
A public site that runs on your data.
A drag-and-drop page builder with blocks that are live: open billets, the order of battle, the current operation, intel headlines, key personnel and enlistment - all filled in from your unit, never typed twice.
›Your own subdomain from day one
›Your own domain on the Command tier and up
›Listed in the public unit directory for recruits
From a two-man recce team to a full battalion.
Everything a unit runs on.
Every command tool is on every tier. You pay as your unit grows, not to unlock tools.
Threads in every hub
Threads live in the part of the unit they belong to, with rich posts, images, reactions, @mentions and unread counts.
Doctrine with a history
Searchable SOPs with revisions and read receipts, and an AI that answers from your own pages.
A schoolhouse built in
Schools, courses and sessions. Passing awards the qualification or badge and writes the training record.
Enlistment to first op
Public enlistment forms, an applications queue, and a branded public site with live unit stats.
Requests that reach the right desk
Members send requests that route to the right hub, with an owner, a due date and a conversation.
Know who is around
Leave that sets a member's status and sets it back; report-ins that warn, then flag, automatically.
Rules that act on their own
Welcome recruits, tell members they are promotion-eligible, flag AWOL, nudge late requests.
Ribbon racks and badges
Your own awards catalog in order of precedence, rendered as each member's ribbon rack.
One calendar
Missions, courses and training events appear on their own, next to the unit's recurring events.
Direct and group messages
Private conversations between members, with reporting for moderators.
Discord and your game
Discord roles follow rank and billet, and your roster publishes as an Arma 3 squad.xml.
Drafts, not busywork
Intel reports, after-action reports and wiki answers drafted for you, within your tier's monthly quota.
Run the campaign behind the op
The ground truth for game masters - groups, people, places - and exactly what players have been told.
Your own uniforms
Upload your uniforms, mark where things go, and every member's file wears their own rank, badges and patches.
Get found by recruits
A public directory of units with live stats, so players looking for a unit can find yours.
Stand up your unit in minutes.
Free on the Scout tier, up to 28 members. You're the owner with the full command suite from day one. Upgrade when you grow.








